GPUUncapturedErrorEvent: GPUUncapturedErrorEvent() constructor
Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The GPUUncapturedErrorEvent()
constructor creates a new
GPUUncapturedErrorEvent
object instance.
Syntax
new GPUUncapturedErrorEvent(type, options)
Parameters
type
-
An enumerated value specifying the type of error. Possible values are:
"internal"
-
The error is a
GPUInternalError
. "out-of-memory"
-
The error is a
GPUOutOfMemoryError
. "validation"
-
The error is a
GPUValidationError
.
options
-
An object, which can contain the following properties:
error
-
A
GPUError
object instance providing access to the details of the error.
Examples
A developer would not manually use the constructor to create a GPUUncapturedErrorEvent
object. The user agent uses this constructor to create an appropriate object when the GPUDevice
uncapturederror
event fires to allow capturing of an unexpected error.
See the main GPUUncapturedErrorEvent
page for an example.
Specifications
Specification |
---|
WebGPU # dom-gpuuncapturederrorevent-gpuuncapturederrorevent |
Browser compatibility
BCD tables only load in the browser