The WebGLBuffer interface is part of the WebGL API and represents an opaque buffer object storing data such as vertices or colors.
WebGLBuffer object does not define any methods or properties of its own and its content is not directly accessible. When working with
WebGLBuffer objects, the following methods of the
WebGLRenderingContext are useful:
Creating a buffer
const canvas = document.getElementById("canvas"); const gl = canvas.getContext("webgl"); const buffer = gl.createBuffer();
|WebGL Specification |
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