DynamicsCompressorNode interface provides a compression effect, which lowers the volume of the loudest parts of the signal in order to help prevent clipping and distortion that can occur when multiple sounds are played and multiplexed together at once. This is often used in musical production and game audio.
DynamicsCompressorNode is an
AudioNode that has exactly one input and one output.
|Number of inputs||
|Number of outputs||
|Channel count mode||
Creates a new instance of an
Inherits properties from its parent,
AudioParamrepresenting the decibel value above which the compression will start taking effect.
AudioParamcontaining a decibel value representing the range above the threshold where the curve smoothly transitions to the compressed portion.
AudioParamrepresenting the amount of change, in dB, needed in the input for a 1 dB change in the output.
floatrepresenting the amount of gain reduction currently applied by the compressor to the signal.
AudioParamrepresenting the amount of time, in seconds, required to reduce the gain by 10 dB.
AudioParamrepresenting the amount of time, in seconds, required to increase the gain by 10 dB.
No specific methods; inherits methods from its parent,
BaseAudioContext.createDynamicsCompressor() example code.
|Web Audio API |
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