OES_fbo_render_mipmap

The OES_fbo_render_mipmap extension is part of the WebGL API and makes it possible to attach any level of a texture to a framebuffer object.

WebGL extensions are available using the WebGLRenderingContext.getExtension() method. For more information, see also Using Extensions in the WebGL tutorial.

Note: This extension is only available to WebGL 1.   In WebGL2, the functionality of this extension is available in the WebGL 2 context by default.

Examples

See the sample code in the Khronos specification.

Specifications

Specification
WebGL OES_fbo_render_mipmap Extension Specification (WebGL OES_fbo_render_mipmap Extension)

Browser compatibility

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See also