GPUTexture: height property

Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

The height read-only property of the GPUTexture interface represents the height of the GPUTexture.

This is set based on the value of the size property in the descriptor object passed into the originating GPUDevice.createTexture() call.

Value

A number.

Examples

// ...

const depthTexture = device.createTexture({
  size: [640, 480],
  format: "depth24plus",
  usage: GPUTextureUsage.RENDER_ATTACHMENT,
});

console.log(depthTexture.height); // 480

Specifications

Specification
WebGPU
# dom-gputexture-height

Browser compatibility

BCD tables only load in the browser

See also